PVP Esports Campus Championship
PVP Esports Community Championship Rules
The tournament organizers reserve the right to make decisions outside or even against the rulebook in special cases to guarantee fairness.
1.2. Code of Conduct
Every participant has to behave respectfully towards the representatives of PVP Esports Community Championship, press, viewers, partners and other players. This applies to in-game behaviour and also in chats, messages, comments and other media.
Participants must not engage in harassment or hate speech in any form. This includes, but is not limited to:
Violation of this Code of Conduct can result in disqualification and/or a ban from entering future competitions run by the organizers, especially in the case of repeat or extreme violations.
1.2.1. Insults and offensive behaviour
All insults that happen during a match or during a PVP Esports Community Championship competition, may be punished. This can include in-game chat of the corresponding games, messages on social media, or verbal insults between players.
Severe incidents including, but not limited to the following points, may be punished in other ways:
Only the affected parties can appeal and appeals will be reviewed on a case-by-case basis by the tournament organizers.
1.3. Matches, competitions, meetings
Every match of this competition must be played according to the rules until all games are completed and the results of these games published by the organizer.
Participants are not allowed to bet on matches in their own competition. Betting against yourself/your own team) will get you/your team disqualified and the betting player banned from future tournaments by the organizer.
1.4. Game / client
In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any PVP Esports Community Championship game. External voice chat programs are allowed (e.g. Discord). Changes to the game's settings are allowed. Any program that can provide an advantage during game play or change the game itself are prohibited.
1.5. Game Coverage
The tournament organizers owns and reserve exclusive right to the coverage of all PVP Esports Community Championship matches. This includes all forms of transmission, including Livestreams. The tournament organizers can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves. In this case, terms and conditions would have to be arranged with the tournament organizers before the match.
1.6. Internal Texts
All texts written in either protest or support tickets, or written by the tournament organizer to members of a certain league or tournament, cannot be published without the permission of the tournament organizers.
Any attempt to deceive tournament organizers or other players with wrong or fake statements, information or data can result in disqualification and/or ban from future tournaments run by the organizer.
All forms of cheating in PVP Esports Community Championship matches are prohibited and will be penalized by the tournament organizers. Players found cheating outside of the PVP Esports Community Championship may also result in immediate disqualification from the tournament and/or a ban from future tournaments run by the organizers.
If it becomes known to the tournament organizers that any form of cheating was used to the advantage of a player or a team during a match, the tournament organizers reserves the right to disqualify and/or ban them from future tournaments run by the organizer. Any player risks being barred or completely excluded from a specific league or from all leagues if they partake in cheating. This also includes their team.
2.2.1. Cheat Sharing
Contributing to the distribution of cheats in any way is not allowed in the PVP Esports Community Championship. This includes but is not limited to referring to the name, website or logo of cheats.
Violating this rule can result in immediate disqualification from the tournament and/or a ban from future tournaments run by the organizers.
2.2.2. Examples of Cheating
2.3. Match-Fixing/betting fraud
Engaging in any action which is not limited to violence that improperly influences the outcome of a game or match by any means can result in immediate disqualification from the tournament and/or a ban from future tournaments run by the organizers.
Any kind of doping is prohibited and can result in immediate disqualification from the tournament and/or a ban from future tournaments run by the organizers.
2.4.1. Prescribed medication
If players have an active prescription, proof must be submitted to the tournament organizers before the tournament. They may still be subject to a doping test, but a positive result for the prescribed substance will be disregarded.
2.4.2. Doping Sanctions
Mild cases of doping will be punished with a warning. Severe cases (i.e. use of drugs containing performance enhancing substances such as Adderall) can result in immediate disqualification from the tournament and/or a ban from future tournaments run by the organizers.
2.5. Competition manipulation and bribery
Bribing or attempting to bribe a referee or organizer or trying to manipulate the competition can result in immediate disqualification from the tournament and/or a ban from future tournaments run by the organizers.
Any players participating in the PVP Esports Community Championship must use the same account they registered with to play in the tournaments and the name of the account should not be changed. Any representative reserve the right to ask the players for identification documents at any time. Please inform the organizers of any change of players within 3 days after registration. (Last minute changes will not be entertained)
Even if a player has multiple accounts in any participating game, they must use the account that has been registered. Switching to another account in between games or matches can result in immediate disqualification from the tournament and/or a ban from future tournaments run by the organizers.
3.1.2. Nicknames, Team Names and URL Aliases
The tournament organizers reserve the right to edit nicknames, if they fail to comply with the tournament rules. Any nicknames/team names/aliases that are purely commercial (e.g. product names), defamatory, pejorative, offensive, vulgar, obscene, anti-Semitic, inciting hatred, or offending against good manners are forbidden. Using alternative spelling, gibberish or wrong spelling in order to avoid the requirements mentioned above is illegal. The tournament organizers reserve the right to change the name where necessary.
A player's country must be set to their country of residence. Deliberately faking the country of residence is punishable.
A team's name has to be unique and will be at a first come first serve basis, but the PVP Esports Community Championship reserves the right to refuse teams with names that are too similar to established e-sports teams (e.g. a team registers with the name EVOS or Bigetron).
The team logo must represent the team and have some reference to the team's name or to the team's short handle. Copyrighted logos, or logos which are offensive in any manner will not be accepted.
3.2.1. Team names
Team are not allowed to change their name at any time. Any changes must be communicated to the tournament organizer for approval before the team takes part in any official PVP Esports Community Championship match.
Changing a team's name in order to fool other teams is prohibited. Extremely long names, or consistent changing of team names is prohibited and can result in punishment.
3.2.2. Players in team
A player may only register once in the PVP Esports Campus or Corporate Championship. Any player will not be allowed to compete in both campus or corporate team once and an open qualifiers team. Proof of identification such as an employee or student card will be needed. All players need to be minimum 16 years old to join.
If any team is not ready within 15 minutes of the designated time, their opponent can take a default win by contacting the tournament organizer.
4. Mobile Legends: Bang Bang Rules and Regulation
4.1. Player Eligibility
4.3. Tournament Format
4.4. Technical Issues
4.5. Result Reporting